Charity Film Awards
Charity Film Awards

Raspberry Pi Foundation
Marie’s story: From tech beginner to Code Club mentor

Film & Campaign Description

Marie had no experience in tech but that didn’t stop her launching a Code Club in the heart of Tottenham. As the founder of Breadline London, she saw how digital skills could help children in her community shape their own futures.

With support from the Raspberry Pi Foundation and Haringey Giving, Marie created a safe, fun space for experimentation and creativity. Her club is about more than just tech — it's about confidence, collaboration, and breaking barriers.

Marie’s story is proof that you don’t need to be a tech expert to change lives. You just need a commitment to your community and the willingness to learn alongside them.

Read more about Marie’s story here: rpf.io/blog-cs-marie

Find out more about Code Club here: codeclub.org

Find out about Coolest Projects here: coolestprojects.org

UN Sustainable Development Goal

4. Quality Education

Raspberry Pi Foundation

The Raspberry Pi Foundation is a global charity with the mission to enable young people to realise their full potential through the power of computing and digital technologies.

Our vision

Our vision is that every young person develops:

  • The knowledge, skills, and confidence to use computers and digital technologies effectively in their work, community, and personal life; to solve problems and to express themselves creatively
  • Sufficient understanding of societal and ethical issues to be able to critically evaluate digital technologies and their application, and to design and use technology for good
  • The mindsets that enable them to confidently engage with technological change and to continue learning about new and emerging technologies

Our long-term goals

  1. Education: To enable any school to teach students about computing and how to create with digital technologies, through providing the best possible curriculum, resources, and training for teachers.
  2. Non-formal learning: To engage millions of young people in learning about computing and how to create with digital technologies outside of school, through online resources and apps, clubs, competitions, and partnerships with youth organisations.
  3. Research: To deepen our understanding of how young people learn about computing and how to create with digital technologies, and to use that knowledge to increase the impact of our work and advance the field of computing education.

UN Sustainable Development Goals

We align with the following UN Sustainable Development Goals: